Go Back   Fallen Angels > Game Divisions > Starcraft 2
Reply
 
Thread Tools Search this Thread Display Modes

Campaign - Multiplayer
Old 08-20-2010, 11:38 AM   #1  
IceBlade
IceBlade's Avatar
Forum Nazi
 
IceBlade is Offline
Join Date: Aug 2006
Location: Calgary
Posts: 3,559
Default Campaign - Multiplayer

Different units and tech? Wtf? No medics or goliaths and shit in multi but you can use them in campaign. Who else thinks that's lame?
  Reply With Quote

Old 08-21-2010, 12:03 AM   #2  
StormFA
First Blood!
 
StormFA is Offline
Join Date: May 2007
Posts: 49
Default

ya a little odd, like they made single player before and didnt change it or something. though i do like the idea of medavacs instead of medics
  Reply With Quote

Old 08-21-2010, 02:03 AM   #3  
Hell-Kite
Hell-Kite's Avatar
Skelator
 
Hell-Kite is Offline
Join Date: Aug 2006
Location: Calgary
Posts: 611
Default

Yeah it weirded me out too, must be a balance issue maybe?
__________________
"Beneath this mask there is more than flesh. Beneath this mask there is an idea, Mr Creedy, and ideas are bulletproof."

Vi Veri Veniversum Vivus Vici
  Reply With Quote

Old 08-21-2010, 06:39 AM   #4  
IceBlade
IceBlade's Avatar
Forum Nazi
 
IceBlade is Offline
Join Date: Aug 2006
Location: Calgary
Posts: 3,559
Default

Most likely a balance issue yea. I haven't even tried the medivacs yet. I was too busy exploring zerg. The new nydus canal + dropping creep from overlords. Fucking awesome.
  Reply With Quote

Old 08-21-2010, 06:08 PM   #5  
FreemaN
Super Moderator
 
FreemaN is Offline
Join Date: Aug 2006
Location: California
Posts: 404
Default

It's for balance reasons. The Medivac is more useful than the medic as it is a dropship and healer.
  Reply With Quote

Old 08-21-2010, 07:45 PM   #6  
Poncho
Poncho's Avatar
SC2 Team
 
Poncho is Offline
Join Date: Aug 2006
Location: Montreal, QC, Canada
Posts: 218
Default

The way i see it, when the Zerg and Protoss campaigns are released older units will make a return such as Lurkers, Reavers, Corsars, Guardians, Defilers with a patch of some sort.
  Reply With Quote

Old 08-22-2010, 09:25 AM   #7  
IceBlade
IceBlade's Avatar
Forum Nazi
 
IceBlade is Offline
Join Date: Aug 2006
Location: Calgary
Posts: 3,559
Default

Quote:
Originally Posted by Poncho
The way i see it, when the Zerg and Protoss campaigns are released older units will make a return such as Lurkers, Reavers, Corsars, Guardians, Defilers with a patch of some sort.
Seriously doubt it.
  Reply With Quote

Old 08-23-2010, 11:24 AM   #8  
Hell-Kite
Hell-Kite's Avatar
Skelator
 
Hell-Kite is Offline
Join Date: Aug 2006
Location: Calgary
Posts: 611
Default

the unit that replaced the goons is ridiculous, have to say making hydralisks and advance tree is annoying
__________________
"Beneath this mask there is more than flesh. Beneath this mask there is an idea, Mr Creedy, and ideas are bulletproof."

Vi Veri Veniversum Vivus Vici
  Reply With Quote

Old 08-23-2010, 02:32 PM   #9  
IceBlade
IceBlade's Avatar
Forum Nazi
 
IceBlade is Offline
Join Date: Aug 2006
Location: Calgary
Posts: 3,559
Default

Stalkers? I like 'em. Blink is fun.
  Reply With Quote

Old 08-23-2010, 03:39 PM   #10  
Poncho
Poncho's Avatar
SC2 Team
 
Poncho is Offline
Join Date: Aug 2006
Location: Montreal, QC, Canada
Posts: 218
Default

when playing as zerg, i suggest looking into Roaches.
  Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump



All times are GMT -4. The time now is 09:25 PM.

Donate to FA
Header Artwork Drawn by: Alexius
Website Created by: eXtremepixels, KhaoZ & Lhurgoyf
Powered by vBulletin