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Campaign - Multiplayer
Old 08-20-2010, 12:38 PM   #1  
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Default Campaign - Multiplayer

Different units and tech? Wtf? No medics or goliaths and shit in multi but you can use them in campaign. Who else thinks that's lame?
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Old 08-21-2010, 01:03 AM   #2  
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ya a little odd, like they made single player before and didnt change it or something. though i do like the idea of medavacs instead of medics
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Old 08-21-2010, 03:03 AM   #3  
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Yeah it weirded me out too, must be a balance issue maybe?
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Old 08-21-2010, 07:39 AM   #4  
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Most likely a balance issue yea. I haven't even tried the medivacs yet. I was too busy exploring zerg. The new nydus canal + dropping creep from overlords. Fucking awesome.
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Old 08-21-2010, 07:08 PM   #5  
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It's for balance reasons. The Medivac is more useful than the medic as it is a dropship and healer.
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Old 08-21-2010, 08:45 PM   #6  
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The way i see it, when the Zerg and Protoss campaigns are released older units will make a return such as Lurkers, Reavers, Corsars, Guardians, Defilers with a patch of some sort.
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Old 08-22-2010, 10:25 AM   #7  
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Quote:
Originally Posted by Poncho
The way i see it, when the Zerg and Protoss campaigns are released older units will make a return such as Lurkers, Reavers, Corsars, Guardians, Defilers with a patch of some sort.
Seriously doubt it.
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Old 08-23-2010, 12:24 PM   #8  
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the unit that replaced the goons is ridiculous, have to say making hydralisks and advance tree is annoying
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Old 08-23-2010, 03:32 PM   #9  
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Stalkers? I like 'em. Blink is fun.
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Old 08-23-2010, 04:39 PM   #10  
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when playing as zerg, i suggest looking into Roaches.
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